Growth System (Advanced)
The growth system you saw in the Beginner's Guide.
In the intermediate level guide, I will tell you the advanced part!
What stats are common attributes?
How are the abilities of advanced attributes applied?
Let's find out in this guide.
Common properties
You can check it in the character details. 1) HP: The life force of an adventurer. If you receive damage from enemies during battle and reach 0, you die. - Required Status: Stamina (VIT)
2) SP: Required when casting a skill that requires consuming SP, and cannot be cast when it reaches 0. - Required Status: Intelligence (INT)
3) ATK: Increases physical attack power and skill damage. - Required Status: Strength (STR), Dexterity (DEX), Luck (LUK)
4) DEF: Increases defense against physical attacks. - Required Status: Agility (AGI), Stamina (VIT)
5) MATK: Increases magic-type skill damage. - Required Status: Intelligence (INT), Dexterity (DEX), Luck (LUK)
6) MDEF: Increases defense against magical attacks. - Required Status: Stamina (VIT), Intelligence (INT), Dexterity (DEX)
7) Refining ATK: It is a physical attack that increases through the smelting system.
8) Refining DEF: When Refining DEF +1, physical damage received is reduced by 0.2%.
9) Refining MATK: It is the magic attack power that increases with the smelting system.
10) Refining MDEF: When refining MDEF +1, magic damage received is reduced by 0.5%.
11) HP Recovery: This is the amount of HP recovered every 10 seconds. - Required Status: Stamina (VIT)
12) SP Recovery: This is the SP value recovered every 10 seconds. - Required Status: Intelligence (INT)
13) HIT: The probability of hitting the target with physical skills or general attacks increases. - Required Status: Dexterity (DEX)
14) FLEE: Decreases the chance that enemies' physical skills or general attacks will hit you. - Required Status: Agility (AGI)
Become a more powerful adventurer by understanding common attributes and raising appropriate stats!
In the next guide, I'll tell you about the 2 skill slots for Manual Combat in Combat Mode.
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